[cc-devel] Comments on the new license selection UI
luke.hoersten at gmail.com
Fri Dec 8 16:41:16 EST 2006
Before reading your comments, Ka-Ping Yee, I tried the new selector
myself. I love it! Also, I would have to completely agree with what
you said, especially about understanding the state you are in without
seeing any other states of the selector.
Also, I think it would be nice to not have to do any scrolling to see
to show/hide the optional content?
On 12/8/06, Ka-Ping Yee <creativecommons at zesty.ca> wrote:
> I have some feedback for you regarding the new license generator at
> After reading Larry Lessig's latest blog entry, i posted a comment
> there. I'm repeating my feedback here since the above web page asks
> me to send comments here.
> I have three suggestions for you to consider:
> 1. Make the distinctions between activated/deactivated puzzle pieces
> and clickable/unclickable puzzle pieces much clearer -- so clear that
> it's obvious even from seeing a piece in a single state what state
> it's in. Right now, i really couldn't tell until i saw all the
> variations and compared them. When the pieces are unclickable,
> desaturate them almost all the way to grey, for example.
> 2. Preload the images so that they change instantly when clicked
> (instead of disappearing for a few seconds while a new image loads).
> 3. Adjust the hit regions to make them accurately fit the puzzle
> pieces. I noticed that sometimes the wrong piece is activated if
> i don't click right in the corner.
> I hope these comments are helpful. I like the concept of the license
> generator quite a lot, and hope that after you make these changes it
> will be successful.
> -- ?!ng
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