// Handle tiling resize via border
if (cont && resize_edge && button == BTN_LEFT &&
@@ -256,7 +258,7 @@ index f2a9c2cdf4cd..0c6f7c5e385c 100644
// If a resize is triggered on a tabbed or stacked container,
change
// focus to the tab which already had inactive focus --
otherwise, we'd
// change the active tab when the user probably just wanted
to resize.
-@@ -404,7 +404,7 @@ static void handle_button(struct sway_seat *seat,
uint32_t time_msec,
+@@ -401,7 +401,7 @@ static void handle_button(struct sway_seat *seat,
uint32_t time_msec,
// Handle tiling resize via mod
bool mod_pressed = modifiers & config->floating_mod;
if (cont && !is_floating_or_child && mod_pressed &&
@@ -265,7 +267,7 @@ index f2a9c2cdf4cd..0c6f7c5e385c 100644
uint32_t btn_resize = config->floating_mod_inverse ?
BTN_LEFT : BTN_RIGHT;
if (button == btn_resize) {
-@@ -432,7 +432,7 @@ static void handle_button(struct sway_seat *seat,
uint32_t time_msec,
+@@ -429,7 +429,7 @@ static void handle_button(struct sway_seat *seat,
uint32_t time_msec,
}
// Handle changing focus when clicking on a container
@@ -274,7 +276,7 @@ index f2a9c2cdf4cd..0c6f7c5e385c 100644
// Default case: focus the container that was just clicked.
node = &cont->node;