This guild business is consistently overcomplicated in many folks minds who seem to think it has hard and fast rules when it is really only a young science suggesting a rough outline to create a cooperative polyculture family of elements that get along with each other by including plants that provide nutrients, attract beneficials, create mulch, control diseases, suppress grasses, etc. We could, and will most likely, create hundreds of "recipes" for guilds that work with persimmons (or almonds or sassafras) and they would all be right, or not, for the region in which we are working.
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