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sm-discuss - Re: [SM-Discuss] Sorcery doesn't seem to catch errors anymore

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  • From: "Sergey A. Lipnevich" <sergey AT optimaltec.com>
  • To: Andrew <afrayedknot AT thefrayedknot.armory.com>
  • Cc: sm-discuss <sm-discuss AT lists.ibiblio.org>
  • Subject: Re: [SM-Discuss] Sorcery doesn't seem to catch errors anymore
  • Date: Tue, 27 Apr 2004 10:48:31 -0400

During "make" execution. I observed it on php and mod_fastcgi spell when trying to fix APR problem. They were breaking up in make, but were installed nevertheless. All "&&" are in place as they were before, nothing changed in BUILD files of either spell. Should I enable debugging?
You know what, I've just checked and I didn't update as I though I did. Sorcery screen says 20040412. My apologies. I'll try again with the new stuff.

Andrew wrote:

I'm using recent development sorcery and GCC 3.4.0. When I'm casting stuff that breaks (GCC spits errors), sorcery treats this as if nothing happened, proceeds to installing the spell, and outputs successful message asking me if I want an install log. I have a feeling that this is because of recent BUILD split activity, although it may also be a GCC 3.4 "thing." I didn't make any changes to spells to use the new BUILD split idea. Advice is appreciated. Thanks!


What version of sorcery is this (when did you last update)?

Sorcery checks the exit status of each of the scripts it runs, then passes
the error upwards. If you could give me an idea where in the pipeline
it failed I could try to track it down. I thought I had fixed all those
problems.





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