[SM-Users] Ksorcery v0.2

Zach Hobbs zach@firstwavedesign.com
Mon, 27 Jan 2003 11:53:03 +0000


On Monday 27 January 2003 04:13 pm, isoperimetrix wrote:
> Very nice. I've got a couple nits after poking around with it. I resized
> the left pane because Status was partially obscured, and when I click on a
> spell it resizes the pane back to its default setting. When I select a file
> under edit spell, the font size in the edit window is too small.

Not sure about the window resizing, I'm not the best at laying out QT as it's 
my first app.  I do see what you mean, the left pane isn't obscured for me 
though.  I'll tweak it and see if I can get it to not resize when you select 
a different spell.  v0.2.1 will have an option to change the font in the file 
editor window, I didn't like the way that it was doing it when it uses "KDE 
Defaults" so I hardcoded the font weight. 

> Despite this, it's still quite usable. I especially liked the color coded
> spell lists with the version numbers etc. I thought that was really handy.
> I'm also wondering if its possible to embed the console interaction and
> output inside the app?

Well, it's possible.  I've thought about a window that pops up saying 
"Whatever you just did finished, want to rebuild griomoire(s)?".  The hard 
part is figuring out the "whatever you just did" so I know what to refresh, 
etc.  I was looking thought the konsole CVS, and in the next version I'll be 
able to embed a konsole in a window and send it commands back and forth.   
So, I think I'm just going to wait for this to hit KDE (probably 3.2). 

Talk to you later, thanks for the comments,
-Zach Hobbs

> On Monday 27 January 2003 03:44, Zach Hobbs wrote:
> > I just released Ksorcery v0.2 and it is now in the devel and test
> > grimoires. For v0.2 I have added multiple grimoire support, spell
> > editing, and spell queue casting/editing.  For this version it's a good
> > idea to run ksorcery as root to take advantage of all the new features.
> >
> > For more information you can goto: http://ksorcery.sourceforge.net/
> >
> > Or you can just "cast ksorcery" to try it out.
> >
> > Later,
> > -Zach Hobbs
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