[SM-Discuss] DevMeet Followup - "It Works"

Mark Bainter mbainter-smgl at trampledstones.com
Mon May 18 11:03:07 EDT 2009


Remko van der Vossen [wich at yuugen.jp] wrote:
> On Mon, May 18, 2009 at 07:41:13AM +0200, Andraž 'ruskie' Levstik wrote:
> In any case I would be all for adding a QA script to the spells. The
> question however is what we will do with it for now, do we set up a
> dedicated QA system casting spells and running QA scripts, do we rely on
> the grimoire developers to run the QA scripts, do we make it a sorcery
> option to run QA after every cast so that regular users can also help?

This would be the point of it in my opinion.   I agree that the
developer should test it before committing, but that is only a test on a
single set of hardware with a given build of SMGL.  With a QA test it
can be checked under a number of different build conditions in an
automated fashion. 


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