[SM-Discuss] spell count stats for stable-rc

Jaka Kranjc lynx at mages.ath.cx
Fri Jan 18 10:06:19 EST 2008


I was curious how our spell count has been changing, so I made a short script  
to count them for me and then manually added some data and a plot. I looked 
only at the main grimoire's stable-rc branches (there was no stable 0.5, but 
there was a stable-rc). The dates are from the last commit made to that 
branch, so the plot is shifted a bit.
The total of the official grimoires has recently breached the 6000 mark. :)

Spells in stable-rc 0.4: 4284
Spells in stable-rc 0.5: 4261
Spells in stable-rc 0.6: 4533
Spells in stable-rc 0.7: 4652
Spells in stable-rc 0.8: 4655
Spells in stable-rc 0.9: 4732
Spells in stable-rc 0.10: 4785
Spells in stable-rc 0.11: 4860
Spells in stable-rc 0.12: 4907
Spells in stable-rc 0.13: 4939
Spells in stable-rc 0.14: 5018
Spells in stable-rc 0.15: 5074
Spells in stable-rc 0.16: 5103
Spells in stable-rc 0.17: 5154
Spells in test 0.18: 5191

Plotted data:
http://lynxlynx.info/smgl/spell.count.png

Almost 300 spells were added in between 0.5 and 0.6. Was that the extra xfce4 
bunch? Quite a jump, even though the interval is longer.

Also, there's ~1000 new spells since the last prometheus run. At least these 
new ones should get some more testing (there's still 265 bugs left from 2006 
for the rest).

-- 
We cannot command nature except by obeying her.  --Sir Francis Bacon
Have a sourcerous day! www.sourcemage.org
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