[SM-Discuss] Coding Styles . . .
Sergey A. Lipnevich
sergey at optimaltec.com
Tue Jun 17 19:04:19 EDT 2003
It is my firm belief that today's tools like syntax highlighting (EMACS'
shell-script-mode, for instance) eliminate necessity of most of the
stringent rules that Kyle was using. Some of them are actually harmful
because they generate more changed in the version control system then
it's appropriate. That's not to say that I don't want to adhere to any
coding style, I actually like good coding practices.
Jason Flatt wrote:
>This is a /really/ minor point, but I just thought I'd bring it up to find out
>where I/we stand on the issue.
>When I first got into Sorcerer 1.5 years ago, one of the big things people
>lauded Kyle about was how he wrote and spaced his code and how it made it so
>much more readable. I personally could see some benefit to the way Kyle had
>coded things, but I wasn't necessarily sure that his spacing was all /that/
>However, it seems that we in Source Mage have gotten away from that coding
>style. It also seems to me that there really is /no/ coding style anymore
>and it's possible to find code with single spaces, two or more spaces, tabs
>and mixed spacing all through out the whole of Source Mage. I certainly
>don't want to hold up progress w/my Type A tendencies, :^) but I also don't
>want to hold up my progress by sticking to a coding style that no one else is
>So, which is it? Get uniform based on something someone has put into place,
>or just go willy-nilly doing whatever?
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