[SM-Commit] GIT changes to master games grimoire by Arwed von Merkatz (0ca15b46f433bf30bfacccbfc8da5b4c1065b071)

Arwed von Merkatz scm at sourcemage.org
Fri Sep 9 13:13:59 EDT 2011


GIT changes to master games grimoire by Arwed von Merkatz <v.merkatz at gmx.net>:

 games-arcade-2d/lbreakout2/DETAILS   |    4 ++--
 games-arcade-2d/lbreakout2/HISTORY   |    5 +++++
 games-arcade-2d/lbreakout2/PRE_BUILD |    3 +++
 games-arcade-2d/lbreakout2/nls.patch |   26 ++++++++++++++++++++++++++
 4 files changed, 36 insertions(+), 2 deletions(-)

New commits:
commit 0ca15b46f433bf30bfacccbfc8da5b4c1065b071
Author: Arwed von Merkatz <v.merkatz at gmx.net>
Commit: Arwed von Merkatz <v.merkatz at gmx.net>

    lbreakout2: updated to 2.6.3, fixed compile errors

diff --git a/games-arcade-2d/lbreakout2/DETAILS b/games-arcade-2d/lbreakout2/DETAILS
index 326f829..4cdc985 100755
--- a/games-arcade-2d/lbreakout2/DETAILS
+++ b/games-arcade-2d/lbreakout2/DETAILS
@@ -1,9 +1,9 @@
            SPELL=lbreakout2
-         VERSION=2.6.1
+         VERSION=2.6.3
           SOURCE=${SPELL}-${VERSION}.tar.gz
 SOURCE_DIRECTORY=${BUILD_DIRECTORY}/${SPELL}-${VERSION}
    SOURCE_URL[0]=${SOURCEFORGE_URL}/lgames/${SOURCE}
-     SOURCE_HASH=sha1:c2c6ed38345774dfef9bc88bc24df6c8a80ed428
+     SOURCE_HASH=sha512:a62dc56473d11033c36beeac68830a8fcf09569368cfd981c2143c72dcf5d66632840d84283a64a9731d408fae0d66d63a741c93f8b0b1d05bc1e55c659bcc37
         WEB_SITE=http://lgames.sourceforge.net
          ENTERED=20020129
          UPDATED=20050120
diff --git a/games-arcade-2d/lbreakout2/HISTORY b/games-arcade-2d/lbreakout2/HISTORY
index 7dbc1b2..1cc03d5 100644
--- a/games-arcade-2d/lbreakout2/HISTORY
+++ b/games-arcade-2d/lbreakout2/HISTORY
@@ -1,3 +1,8 @@
+2011-09-09 Arwed von Merkatz <v.merkatz at gmx.net>
+	* DETAILS: updated to 2.6.3
+	* PRE_BUILD, nls.patch: fix compile errors due to missing
+	  locale.h include
+
 2010-04-07 Arjan Bouter <abouter at sourcemage.org>
 	* DETAILS: version 2.6.1
 
diff --git a/games-arcade-2d/lbreakout2/PRE_BUILD b/games-arcade-2d/lbreakout2/PRE_BUILD
new file mode 100755
index 0000000..59f2a6b
--- /dev/null
+++ b/games-arcade-2d/lbreakout2/PRE_BUILD
@@ -0,0 +1,3 @@
+default_pre_build &&
+cd $SOURCE_DIRECTORY &&
+patch -p0 < $SPELL_DIRECTORY/nls.patch
diff --git a/games-arcade-2d/lbreakout2/nls.patch b/games-arcade-2d/lbreakout2/nls.patch
new file mode 100644
index 0000000..839c5d2
--- /dev/null
+++ b/games-arcade-2d/lbreakout2/nls.patch
@@ -0,0 +1,26 @@
+--- server/server.c~	2011-03-08 01:11:10.000000000 +0530
++++ server/server.c	2011-09-09 22:17:17.000000000 +0530
+@@ -21,6 +21,10 @@
+ #include "server.h"
+ #include "server_game.h"
+ 
++#ifdef ENABLE_NLS
++#include <locale.h>
++#endif
++
+ /***** EXTERNAL VARIABLES **************************************************/
+ 
+ extern int net_buffer_cur_size, msg_read_pos;
+--- client/main.c~	2011-03-08 16:44:24.000000000 +0530
++++ client/main.c	2011-09-09 22:17:34.000000000 +0530
+@@ -41,6 +41,10 @@
+ 
+ #define CHART_FILE_NAME "lbreakout2.hscr"
+ 
++#ifdef ENABLE_NLS
++#include <locale.h>
++#endif
++
+ extern int stk_quit_request;
+ extern SDL_Surface *stk_display;
+ extern Config config;


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