[Cc-nz] Open Doom/ Quake (It's all about google!)

Robin Sheat robin at kallisti.net.nz
Wed Sep 17 22:09:41 EDT 2008


On Thursday 18 September 2008 12:38:14 strypes wrote:
> The really exciting possibility I thought of when I first heard about
> the release, is that a developer community could aggregate around the

It already has. In Linux, there are many games that were started from the 
Quake engines, heavily modified and improved.

My favourite is Nexuiz: http://www.alientrap.org/nexuiz

From the website: "Nexuiz is based on the Darkplaces engine, built on OpenGL 
technology. The darkplaces engine is an advanced Quake1 based engine 
developed mainly by Forest "LordHavoc" Hale, who has been working with the 
Quake1 engine for many years. A few of Darkplaces main features are Quake3bsp 
support, realtime lighting and shadowing, new particle effects, advanced menu 
system, and Md3 model support."

-- 
Robin <robin at kallisti.net.nz> JabberID: <eythian at jabber.kallisti.net.nz>

Hostes alienigeni me abduxerunt. Qui annus est?

PGP Key 0xA99CEB6D = 5957 6D23 8B16 EFAB FEF8  7175 14D3 6485 A99C EB6D
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