[cc-devel] Comments on the new license selection UI

Jon Phillips jon at rejon.org
Wed Dec 13 18:46:34 EST 2006


On Fri, 2006-12-08 at 16:41 -0500, Luke Hoersten wrote:
> Before reading your comments, Ka-Ping Yee, I tried the new selector
> myself. I love it! Also, I would have to completely agree with what
> you said, especially about understanding the state you are in without
> seeing any other states of the selector.
> 
> Also, I think it would be nice to not have to do any scrolling to see
> the rest of the options. Maybe use some tricky javascript or something
> to show/hide the optional content?
> 
> -Luke

Hey guys, 

<topPost />

Hello, please file any feature requests and bugs at our tracking site:
http://sf.net/projects/cctools

We have been receiving many, so what to make sure they are properly
tracked. Also, the code is available (since these are just web-based
systems and you can grab it from our SVN module (cclabs) or from the web
and contribute patches.

Ping here if you have any questions...

Jon

> On 12/8/06, Ka-Ping Yee <creativecommons at zesty.ca> wrote:
> > Hello,
> >
> > I have some feedback for you regarding the new license generator at
> >
> >     http://labs.creativecommons.org/freedomslicense/
> >
> > After reading Larry Lessig's latest blog entry, i posted a comment
> > there.  I'm repeating my feedback here since the above web page asks
> > me to send comments here.
> >
> > I have three suggestions for you to consider:
> >
> > 1.  Make the distinctions between activated/deactivated puzzle pieces
> > and clickable/unclickable puzzle pieces much clearer -- so clear that
> > it's obvious even from seeing a piece in a single state what state
> > it's in.  Right now, i really couldn't tell until i saw all the
> > variations and compared them.  When the pieces are unclickable,
> > desaturate them almost all the way to grey, for example.
> >
> > 2.  Preload the images so that they change instantly when clicked
> > (instead of disappearing for a few seconds while a new image loads).
> >
> > 3.  Adjust the hit regions to make them accurately fit the puzzle
> > pieces.  I noticed that sometimes the wrong piece is activated if
> > i don't click right in the corner.
> >
> > I hope these comments are helpful.  I like the concept of the license
> > generator quite a lot, and hope that after you make these changes it
> > will be successful.
> >
> >
> > -- ?!ng
> > _______________________________________________
> > cc-devel mailing list
> > cc-devel at lists.ibiblio.org
> > http://lists.ibiblio.org/mailman/listinfo/cc-devel
> >
> 
> 
-- 
Jon Phillips

San Francisco, CA
USA PH 510.499.0894
jon at rejon.org
http://www.rejon.org

MSN, AIM, Yahoo Chat: kidproto
Jabber Chat: rejon at gristle.org
IRC: rejon at irc.freenode.net




More information about the cc-devel mailing list