[cc-community] On the Impossibility of Sharing Hardware (was: The Liberated Pixel Cup: FSF + CC + OpenGameArt game authoring competition)
agnucius at gmail.com
Wed Apr 18 11:49:41 EDT 2012
Alan Cox wrote:
> And you are unable to make good use of scales of economy
> and trade with other groups in order to be efficient.
I don't understand what would stop groups of consumers
from funding an operation large enough to enjoy economies
of scale and therefore undercut any for-profit corporation.
Consumers already pay for all of the Costs of production
*and* they pay Profit because they do not have ownership.
Why would we not be able to attract consumers to pre-pay
for internet connectivity or cell-phone service or food
production or any/all of the goods and services we *already*
The only difference now is that we pay *late*, and so
never gain the ownership needed to avoid also paying Profit.
This logistical problem is already being somewhat addressed
under the title "Crowd Funding", but in that case the people
that pre-pay for Product do not become real co-owners, and
so they continue to pay Profit and beg the real owners to do
"the right thing" while having no actual control of that production.
> For product it's not clear you can construct such
> an organisation. It's certainly impractical to build one without some
> Stasi like police force to control it.
Yikes. What would these vicious cops be enforcing?
>> I usually think of it as a Terms of Operation for groups
>> that want to share the costs of some physical asset while
>> insuring it will remain "Free as in Freedom" (not necessarily
>> zero cost) for all Users.
> This seems mostly nonsensical. In the software and abstract world I can
> make infinite copies at basically no cost. I can exercise my right to
> modify something without hindering you. With a shared service or a shared
> piece of equipment it's very different. If I modify the service I affect
> other users.
Are you saying it is impossible to share hardware?
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