The Grapevine Project
Tony Kimball
alk@pobox.com
Thu, 6 Dec 2001 00:19:30 -0600
Quoth Stephen Blackheath on Thursday, 6 December:
:
: Ultimately, if an attacker has more of something than you do, then the
: attacker will win. The only thing you have control over as designer is what
: that something is. We chose CPU time rather than network bandwidth or access
: to IP addresses, because none of the strategies relating to the latter things
: seemed to work. I am certainly open to better ideas.
Another commodity which is typically used is human cognitive capacity.
A network of many participants has a lot of attached wetware while
even the most resourceful attacker can typically muster only a
relatively small troop of human agents.