The Grapevine Project

Tony Kimball alk@pobox.com
Thu, 6 Dec 2001 00:19:30 -0600


Quoth Stephen Blackheath on Thursday, 6 December:
: 
: Ultimately, if an attacker has more of something than you do, then the 
: attacker will win.  The only thing you have control over as designer is what 
: that something is.  We chose CPU time rather than network bandwidth or access 
: to IP addresses, because none of the strategies relating to the latter things 
: seemed to work.  I am certainly open to better ideas.

Another commodity which is typically used is human cognitive capacity.
A network of many participants has a lot of attached wetware while
even the most resourceful attacker can typically muster only a
relatively small troop of human agents.