[BL] Realplayer8 segmentation faults
jamtat at mailsnare.net
Mon Sep 27 14:00:17 EDT 2004
On Mon, 27 Sep 2004, sindi keesan wrote:
> I cannot install RP8 for linux on any of our computers except the AMD-K6
> 475MHz. Ron says his 400MHz also works. My 300MHz AMD-K6 does not.
> Segmentation fault while trying to install.
> So I plugged in our 25' crossover cable and copied the files between
> computers (and rooms) and confirmed with du that all subdirectories were
> there. 11MB of files including Help. I go to the RealPlayer8 directory
> and type realplay (from X). On the faster computer it puts the player
> onscreen in the upper left, with a black rectangle in the middle which
> then fills with the logo. On the slower computer I see the black rectangle
> briefly and then 'segmentation fault'. I tried 233MHZ PI and PII.
> The faster computer has 192MB RAM, the others 64MB. At a yard sale
> Saturday I picked up two 100MHz 64MB SIMMS for $1 each. (She was asking
> $10 each but nobody else had even looked at them. $40 for a working 5
> year old pentium laptop Digital. University town.)
> Is more RAM likely to make a difference here? Or a swap file? (Yes I
> should be scolded for not having one, but I used the swap partition for
> BL3 and will have to look up how to make a swap file within BL2.)
I place my bet as follows: create a 128MB swap file (you could make it
less, but the usual recommendation is twice physical RAM size - certainly
no less than physical RAM size though), then run RP8 on that same machine
and it won't crash. You could also stick an extra RAM chip in and get the
same results. Based on previous problems you've had of this sort and
posted about, I'm putting my money on your machine running out of
physical/virtual RAM as being the culprit. That said, the foregoing is
just my speculation.
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